Welcome back Star Knights! As promised, here is this weeks Friday devlog. This week has really focused on rebalancing/polishing and overhauling smaller aspects of the game. The most notable change is probably the complete tutorial overhaul. What used to be floating text in space telling you what to do is now an "in-universe" tutorial as the Grandmaster of the Order tests your piloting skills. I also changed how freezing works. Rather than immediately freezing any enemy, hitting an enemy with a cryo shot now applies a stack of freeze. stronger enemies (particularly in later areas) and bosses have a freeze resistance, which require more stacks of freeze to be applied before they are frozen. This was necessary as late game cryo shots were extremely OP since you could just immediately freeze every enemy. [i] [list] [*]Tempest (Ship): Ability Cooldown reduced from 1.5 to 1 seconds [*]Repair Kit (Relic): Added healing reduced from 10 to 2 [*]Changed attack pattern for secret Maw enemy [*]Split sound effects and weapon sounds into separate audio settings [*]Some Void Crystals were changed/rebalanced [*]Added option to skip tutorial [*]Completely overhauled tutorial [*]Made some description changes in the Codex [*]Completely overhauled has freezing works [*]Upgrades are now colored appropriately so they are easier to see (Green text for increased stats and red for decreased stats) [*]Improved visual appearance and clarity of relics [*]Overhauled credits screen[/list][/i] If you want to check out past devlogs, look at teasers for upcoming content, interact with the community, or hang out and ask questions about the game, make sure to join the [url=https://discord.gg/X4Qkm8aSs8]Void Knight Games discord[/url]