[h2]GENERAL[/h2] [list] [*] Added experimental servers in Frankfurt for better coverage in Europe (We’ll evaluate how often the server is used, and whether it is performing up to our standards before considering this a permanent addition to our region map.) [*]Added additional fallback functionality to our region detection (This should allow you to see more applicable servers if your networking setup is blocking specific ports and connections.) [/list] [h2]RANKED/CASUAL UPDATES[/h2] [list] [*] Slightly increased the maximum time to find a fair match given (We constantly adjust these values, but felt it was important to call out the intentional increase given smaller player population) [/list] [h2]MAP UPDATES[/h2] [list] [*] Skyway – Removed the ability to shoot through the concrete wall from B Site 'Drop' toward Attacker spawn [*] Mill – Re-added missing decals in spawn areas (These were accidentally removed in a prior patch) [/list] [h2]QUALITY OF LIFE[/h2] [list] [*] Performance optimizations to improve framerate stability (Further performance improvements to Duality & Puck Throw visual effects) (Improved optimization of Bloom’s Hex Barrier visual effects) (Improved optimization of ZEUS’s explosion visual effects) [*] The standard ‘device destruction’ visual effect for equipment like Morrgen’s Hidden Grasp & Ryker’s Arc Sentry is now less opaque, making it easier to fight through [*] Improved localization and translations [*] Minor network optimizations that should improve network performance for players on WiFi [/list] [h2]BUG FIXES[/h2] [list] [*] Guns should no longer flicker above other players’ head when they deploy the Muu Dazzler [*] Fixed an issue where the Alchemist weapon set’s liquid chambers had inconsistent physics in the Locker Room [*] Fixed a few rare crashes [*] [/list]