[i]Stable matchmaking has been a major focus for us, especially after our launch day issues. With Ranked live, we’ve been hard at work to improve your ability to stay connected to our backend services, getting you into fair matches, and avoiding disconnects during play. We have more updates and fixes on the way, but here are the patch notes for this morning.[/i] [h2]PROGRESSION UPDATES[/h2] [i]We’ve been tracking progression closely since launch. To our surprise, Weekly/Daily Contracts and Crew Score Progression have been slower than intended, so we’ve increased the amount of XP and Fame from Daily and Weekly contracts. You’ll now unlock Endorsements faster, and you’ll see a quicker climb toward Crew Rewards.[/i] [h3]Weekly/Daily Contracts:[/h3] [list] [*] Round Played: increased from 100 to 300 [*] Daily Goals: increased from 3,000 to 6,000 [*] Weekly Goals: increased from 12,000 to 24,000 [*] Team Goals: varies by quest, but generally doubled [/list] [h3]Crew Competition:[/h3] [list] [*] Crew Star: increased from 2,000 to 4,000 [*] Crew Competition Rewards: varies by goal, but generally doubled [/list] [h2]GENERAL[/h2] [list] [*] You can now start Custom Matches by yourself to practice line-ups, learn maps, or create content [*] You can now Surrender starting on Round 2 with /ff (This should help if you have an early abandoner or leaver on your team) [*] Fixed a set of issues that prevented players from connecting to our backend services, commonly manifested as ‘Online Services Error’ or ‘Party Join Error’ [*] Fixed an issue that should reduce disconnects from matches due to network throttling [*] We’ve improved graphics performance on Mill B-Site with another optimization pass [/list] [h2]BUG FIXES[/h2] [list] [*] Fixed a bug where the Social & Report functionality wasn’t consistently working from the End of Match Scoreboard [*] Fixed a bug where you were able to click the through to the Endorsement buttons from the Store [*] The remaining time for Store offers now reflects the correct duration [/list] [h2]KNOWN ISSUES[/h2] [list] [*] We’re investigating an issue where you can lose connection to Team Voice & Text Chat unexpectedly [*] We’re investigating an issue where some voice lines can play repeatedly by mistake [*] We’re investigating an issue where Nvidia Instant Replay causes performance stutters even on high end machines [*] In rare cases, the Ghostlink Partition (Q) can spawn at the incorrect location [*] In rare cases, part of the Pinnacle Adrenalink sound effect can become stuck looping. [*] (Restarting the client should resolve this issue for now) [*] Teammates may occasionally be seen walking in place after using Map Placement [*] In rare cases, your teammate may look like they’re holding an invisible gun in third person [*] As Umbra, if you scan an enemy with Pulsefinder (Q) and then take out Recon Wing (E), you will be unable to use Enhanced Recon Wing on the enemy ping [*] Occasionally, the holstered pistol of a disconnected player will remaining floating in the world [*] If you try to join a Party that’s full via a Join Code, you can end up in state where you can’t queue for matches until you restart your client [*] When creating a Custom Match in the Main Menu, the lobby can sometimes appear empty; leaving and rejoining will resolve the issue [*] When creating a Custom Match in the Main Menu, quickly swapping maps can cause visual artifacting to occur [/list]