Update notes (21.05.2024)
Author: Tensori_Sami,
published 5 months ago,
[h3]New additions[/h3]
[list]
[*] Rebuilt the settings menu with categories, reset to default functionality and more
[*] Added a volume slider for player character's breathing sounds
[*] Added a slider for player movement acceleration / smoothing
[*] Added an experimental setting for barefoot footstep sounds - feedback is appreciated :)
[*] Added toilet flush sound as a rare event
[/list]
[h3]Bug fixes and improvements[/h3]
[list]
[*] Adjusted lighting in chapter 6
[*] Fixed a bug where autosave would not load correctly in chapter 6
[*] Fixed multiple issues with occlusion culling, mesh LODs and asset placement throughout the game
[*] Fixed a rare bug where player could get stuck on a chair
[*] Improved chair enter / exit logic
[*] Fixed a visual glitch when sitting on some chairs
[*] Fixed a bug where water splash effects would not trigger when entering a water body at a high speed
[*] Fixed a player gaze detection related bug in chapter 6
[*] Adjusted player camera near clipping plane -> fixes a bug where players could see through geometry when playing with a high FOV or ultrawide aspect ratio
[/list]