[h3]New additions[/h3] [list] [*] Rebuilt the settings menu with categories, reset to default functionality and more [*] Added a volume slider for player character's breathing sounds [*] Added a slider for player movement acceleration / smoothing [*] Added an experimental setting for barefoot footstep sounds - feedback is appreciated :) [*] Added toilet flush sound as a rare event [/list] [h3]Bug fixes and improvements[/h3] [list] [*] Adjusted lighting in chapter 6 [*] Fixed a bug where autosave would not load correctly in chapter 6 [*] Fixed multiple issues with occlusion culling, mesh LODs and asset placement throughout the game [*] Fixed a rare bug where player could get stuck on a chair [*] Improved chair enter / exit logic [*] Fixed a visual glitch when sitting on some chairs [*] Fixed a bug where water splash effects would not trigger when entering a water body at a high speed [*] Fixed a player gaze detection related bug in chapter 6 [*] Adjusted player camera near clipping plane -> fixes a bug where players could see through geometry when playing with a high FOV or ultrawide aspect ratio [/list]