Update notes (28.04.2024)
Author: Tensori_Sami,
published 6 months ago,
[list]
[*] Fixed a bug where "Invert y-axis" setting would be ignored when starting a new chapter
[*] Fixed a bug where frame rate limit selection would not be saved when modifying the setting from main menu screen
[*] Fixed a bug in chapter 2 where players could walk up inside a yellow slide and get stuck
[*] Enabled V-sync for default for new players
[*] Default lighting quality setting updated from "High" to "Medium" for new players
[*] Frame rate limit dropdown menu is now not interactable if V-sync is enabled
[*] Adjusted objects positions in chapter 6 to prevent clipping
[/list]
[h3]Notes about V-sync and target frame rate:[/h3]
In main menu screen, V-sync is disabled by default and target frame is locked to 60. This is intended behavior to prevent unnecessary system load.
In loading screens, V-sync is disabled by default and target frame is locked to 30.
If V-sync is enabled, the game's target frame rate is determined by the window mode setting and display resolution setting:
[list]
[*] [b]Fullscreen[/b]: target frame rate is current display resolution selection's maximum refresh rate
[*] [b]Borderless windowed[/b] and [b]windowed[/b]: target frame rate is [b]the maximum supported refresh rate of your display[/b] regardless of the resolution selection
[/list]