[list] [*] Fixed a bug where "Invert y-axis" setting would be ignored when starting a new chapter [*] Fixed a bug where frame rate limit selection would not be saved when modifying the setting from main menu screen [*] Fixed a bug in chapter 2 where players could walk up inside a yellow slide and get stuck [*] Enabled V-sync for default for new players [*] Default lighting quality setting updated from "High" to "Medium" for new players [*] Frame rate limit dropdown menu is now not interactable if V-sync is enabled [*] Adjusted objects positions in chapter 6 to prevent clipping [/list] [h3]Notes about V-sync and target frame rate:[/h3] In main menu screen, V-sync is disabled by default and target frame is locked to 60. This is intended behavior to prevent unnecessary system load. In loading screens, V-sync is disabled by default and target frame is locked to 30. If V-sync is enabled, the game's target frame rate is determined by the window mode setting and display resolution setting: [list] [*] [b]Fullscreen[/b]: target frame rate is current display resolution selection's maximum refresh rate [*] [b]Borderless windowed[/b] and [b]windowed[/b]: target frame rate is [b]the maximum supported refresh rate of your display[/b] regardless of the resolution selection [/list]