[b]Changelog[/b]: [list] [*] New audio system including dynamic reverb & sound occlusion: echoes are dependent on room size and sounds from other rooms bounce realistically [*] New footstep and water sounds [*] Water sounds are dependent on water depth [*] Small updates to the demo level design [*] Character controller updates [*] Improved stair mechanics [*] Added camera sway when player is running [*] Added camera & sound effects if player falls to ground or water [*] Completely new ladder climbing mechanics [*] Updated main menu visuals [*] Improved main menu navigation with a gamepad [*] Added low / medium / high settings for lighting quality [*] Fixed known bugs [/list] [b]Devlog2[/b]: Chapters 2 and 3 are now fully complete. We are working on Chapter 4 at the moment. We are planning release on April 2024. Also includes footage from many systems we are working on to enhance immersion. [previewyoutube=6lSBzhioqSQ;full][/previewyoutube]