Yesterday we made a quick update, main reason was that it was possible to get stuck on some areas. It's frustrating to get stuck ːsteamfacepalmː This should hopefully fix it! [b]Changelog:[/b] [list] [*] Fixed a bug where player can get stuck in the bottom of the large hole [*] Add air vents around the level [*] Spawn exit signs after a while to help navigate if lost [*] Unusable ladders get visually broken now [*] Ducks in labyrinth floating, previously stationary [*] Added "back" button to in-game settings menu [*] Added colliders to prevent player from going out of bounds [/list]