PIXELITOS UPDATE VERSION 1.2.9 (JULY JOUST UPDATE)
Author: ElStrawFedora,
published 3 months ago,
New Features:
Introducing Event Modes!
-Online Battle Mode with Unique Experimental GameRules and Mechanics
-First Event Mode is July Joust (Available Now!)
--Teams Battle in 2 Columns of 3
--Battlefield is 3x6 Grid
--New Boost Slots Added: Tank, Berserker, Neutral, Slow
--Required Wins to Complete Run is 10
Pixelito Updates:
The Following Pixelitos Have Had Their Abilities Changed:
-Sacko
--Opponent Boosted: Place "Good" Item on Ally Side of Field (3/6/9 Uses)
-Huggopod
--Hurt: Create Love Field, Which Grants 10/20/30 HP Per Turn
-Bullyboy
--Ability Trigger Changed from Shop Start to Shop Start and Battle Start
-Cosmite
--Any Field Ability Triggered: Launch Meteorite on Random Pixelito from Team of Ability User
-Tomboy's Ability Particle Effect Adjusted (Properly Shows Fainted Pixelitos)
-Arachnapprentice's Ability's Scaling Modifier Halved (10/20/30 -> 5/10/15 Per Spawn)
System Updates:
-Increased Variability in Opponents Matched Against in Online
Gameplay Updates:
The Following Items Have Been Added:
-Stamomile
--Blocks All Damage If Damage Taken KOs (Consumed if Hit By Attack)
-Sloves
--Lowers Speed By 5
-Lowered Base Pixelito Sparkling Odds (1/1000 -> 1/2000)
-In July Joust, Boost Slots Highlight the Tiles of Pixelitos Underneath Them
UI Updates:
-Updated Online Leaderboard UI to Accomodate Multiple GameMode Leaderboards
-Main Menu Battle Button Now Brings Up Mode Selection Menu
-Player Badges Now Visible in Leaderboard
-Badge Flavor Text Adjusted for Readability in Battle
Audio Updates:
-New Music Added for Final Battle in Run
Fixed Bugs:
-Normal Yaku Neutralizer Tile Not Working As Expected on Opposing Pixelito
-If Server Communication Is Lagging, Unexpected Pixelitos May Populate Battle in Center of Field
-Versus Mode Battle Teams Not Loading Due to Badge Logic Update
-Wallpapers Don't Display Properly in Online Leaderboard