New Features: Introducing Experimental Pixelitos! -Allows Players to Try Newly Introduced Pixelitos Before They're Officially Added -Enable/Disable this Setting Before Starting a Match Online -This Setting is ON by Default -If Experimental Setting OFF, Teams with Experimental Pixelitos will be Replaced with Random Pixelitos Pixelito Updates: 9 New Pixelitos Have Been Added (Experimental)! -Glanissary -Chevalirror -Mirronin -Clayby -Amphoraide -Goverjar -Searpent -Fuegobra -Coilcoatl Gameplay Updates: -Consecutive Evolution Bonuses No Longer Overwrite Previously Granted Bonus Slot -Various Pixel Spire Battle Teams Stats Updated for Difficulty System Updates: -Logic Implemented to Reduce Situations Where Abilities Recursively Trigger One Another Infinitely Fixed Bugs: -PopUp Warning For "Character Not Created" When Starting Game Not Appearing When Selecting Online Game -Wealthy Yaku's Damage Output Fixed After First Finished Shop with Yaku (2nd Attempt) -Cosmite Getting Knocked Out from Ability-Based Attack Can Cause Game to Softlock -Sedimelementary Line Not Always Spawning Expected Number of "Children" on Faint -Shop Sometimes Ends Before All "On Shop End" Triggers Can Be Completed -Evolution Bonus Slots that Are Locked Still Have Their Contents Replaced if Next Turn is a New Tier