PIXELITOS UPDATE VERSION 1.2.5
Author: ElStrawFedora,
published 3 months ago,
Gameplay Updates:
-Sparkling Pixelito Encounter Rate Lowered (1/500 -> 1/1000)
-Family Yaku Internal ID Number Lowered (51 -> 31)
--Impacts Final Team Score Calculation
-Some Stats Adjusted for Squad Base Pixelitos
-Rank Boosting Now Correctly Grants Extra Monetary Reward After Run
Pixelito Updates:
New Particle Effects Added for the Following Pixelitos:
-Tomboy
-Jestrife
Graphical Updates:
-New Battlefield Variant Added: Sky
-Story Mode Squad Bases' Battlefields Now Set to Match Base Type
UI Updates:
-Tier Level Now Shown on Info Box for Pixelitos in TeamBar (Previously Just on ShopBar)
-More Flavor Text Added to Select InfoBox Descriptions
-Coin Spinning Animation Plays When Spending/Gaining Money
-Some Story Mode Dialogue Texts Adjusted for Formatting Issues
-Run Results Page Now Displays Money Gained from Run
Fixed Bugs:
-Pilateswine Lowers Stats Rather than Raising
-Placing a Sparkling Pixelito on a PreExisting Non-Sparkling Pixelito Removes Sparkling
-Schmixed Nuts Boosts Not Getting Reset Each Run
-After Getting Evolution Bonus Slot for Second Time in Turn, Bonus Slot is Slanted
-Game Softlocks After Dolfuse Line Holding No-Moriander Crashlands
-If Player Uses Arrow Buttons to Move Pixelito Off Boost Slot, Boost Slot Info Text No Longer Appears
-In-Battle Info Boxes Covered Up by Team Bar
-Spawn-Only Pixelitos Are Not Recordable in Pixelpedia
-Faechick's Ability Causes Respawned Pixelito to be Invisible in Some Circumstances
-Combo Text Displays Incorrectly When Combo Counter Exceeds 20
-Run Results Page Falsely Indicates New Pixelpedia Data Acquired
-League Tower Animation in Online Ladder Doesn't Accurately Depict Number Of Wins
-Sometimes Next Pixelito will Act Before Pixelito Knocked Back by Pupunch Has Completed Moving