PIXELITOS UPDATE VERSION 1.2.14
Author: ElStrawFedora,
published 2 months ago,
Yaku Updates:
14 New Yakus Added: (Higher ID Number Indicates Priority)
34 -Clothed Yaku
40 -Professional Yaku
41 -Circle of Life Yaku
50 -Inanimate Yaku
51 -Baby Yaku
52 -Canine Yaku
53 -Three Little Pigs Yaku
61 -Magical Yaku
63 -Fairy-Tale Yaku
73 -Ice Yaku
76 -Heavenly Procession Yaku
78 -Royal Yaku
79 -Snake Charmer Yaku
80 -Wolf in Sheep's Clothing Yaku
-Old Yaku Conditions Have Been Updated to Accept Newest Pixelitos
-Fauxmeleon Now Acts as Substitute for Any Basic (Tier/Type) Yaku Requirements
Graphical Updates:
-New Battlefield Variant Added: Volcano
--Story Mode Fire League Base Battlefield Changed to Volcano
Gameplay Updates:
-D-L-C Dungeon Gamemode Set to Default (Joust but Default Slots)
UI Updates:
-Glossary Now Includes Tier Info for Experimental Pixelitos
--Will Only Display if Experimental Pixelitos Enabled
-Glossary Tier Pixelito Highlight Color Now Matches Pixelito Type
-Updated Credits to Include Guest Pixelito Designers
System Updates:
-Improved Pixelito Movement Logic in August Advance
Fixed Bugs:
-New Mode Button Still Redirects to July Joust
-Battle and Leaderboard UI Cannot Display More than 4 Badges at Once
-New Badge Popup "Got it" Buttons Not Clickable
-Dungeon Void Effect Still Carrying Over to Shop if Player Loses
-Dungeon Forces Divide by Zero Error When Generating Teams After Floor 30, Softlocking the Game
-Pixelitos Still Walk Over Eachother in August Advance Sometimes
-Yaku Based Field Tiles not Aligned for 3x2 Format
-Shop Glossary Not Working When Experimental Pixelitos Disabled
-There Are Occasions When Dungeon Battlefield is Selected for Regular Gamemodes