Yaku Updates: 14 New Yakus Added: (Higher ID Number Indicates Priority) 34 -Clothed Yaku 40 -Professional Yaku 41 -Circle of Life Yaku 50 -Inanimate Yaku 51 -Baby Yaku 52 -Canine Yaku 53 -Three Little Pigs Yaku 61 -Magical Yaku 63 -Fairy-Tale Yaku 73 -Ice Yaku 76 -Heavenly Procession Yaku 78 -Royal Yaku 79 -Snake Charmer Yaku 80 -Wolf in Sheep's Clothing Yaku -Old Yaku Conditions Have Been Updated to Accept Newest Pixelitos -Fauxmeleon Now Acts as Substitute for Any Basic (Tier/Type) Yaku Requirements Graphical Updates: -New Battlefield Variant Added: Volcano --Story Mode Fire League Base Battlefield Changed to Volcano Gameplay Updates: -D-L-C Dungeon Gamemode Set to Default (Joust but Default Slots) UI Updates: -Glossary Now Includes Tier Info for Experimental Pixelitos --Will Only Display if Experimental Pixelitos Enabled -Glossary Tier Pixelito Highlight Color Now Matches Pixelito Type -Updated Credits to Include Guest Pixelito Designers System Updates: -Improved Pixelito Movement Logic in August Advance Fixed Bugs: -New Mode Button Still Redirects to July Joust -Battle and Leaderboard UI Cannot Display More than 4 Badges at Once -New Badge Popup "Got it" Buttons Not Clickable -Dungeon Void Effect Still Carrying Over to Shop if Player Loses -Dungeon Forces Divide by Zero Error When Generating Teams After Floor 30, Softlocking the Game -Pixelitos Still Walk Over Eachother in August Advance Sometimes -Yaku Based Field Tiles not Aligned for 3x2 Format -Shop Glossary Not Working When Experimental Pixelitos Disabled -There Are Occasions When Dungeon Battlefield is Selected for Regular Gamemodes