This patch includes the following bug fixes: - The Rotation Gizmo will now disable the angles not supported by paths and coaster bases. - The Scale Gizmo will no longer take the rotation of the object. - Disabled the Camera movement in the menu after sickness reports. - Paths won't scale on the Z axis when inputting scale from the menu. - Duplicating objects should now always work. - Duplicating path nodes, coaster nodes and coaster bases has been disabled. - Setting Transforms from the Transform Capsule will now work on multi-selections. - Tracks won't randomly change color when deleting a specific type of track and adding a new node right after. - More rotation issues with the tracks and saving rotations should now work as intended. - Rotating multi-selected objects will not be multiplied by the number of objects anymore. [b]CRITICAL KNOWN ISSUE:[/b] - Rotating multi-selections on more than one axis causes wrong rotations for all the selected objects except the pivot. This bug will be fixed as soon as possible.