Introducing New NMRiH 2 Team Members: Cal, Muit, and Hawk + Some Screenshots!
Author: t1gerb4lm,
published 6 years ago,
We're excited to introduce you all to our three new members: Cal, Muit, and Hawk. Each of them has distinct roles to help us get NMRiH2 to where we'd like it to be. To get to know them better, we've asked them a few questions about their role and who they are.
[h1][b]Cal, the man of many words, starts us off.[/b][/h1][h1]
[img]https://i.imgur.com/5aDJbr5.jpg[/img][/h1]
[quote=Cal]
[b]What do you do for the team?[/b]
Programming. My area is mainly working on gameplay, but we're too early into this so nothing specific on that.
[b]What excites you most about NMRiH2 and it’s future?[/b]
Having a proper co-op FPS game to play especially where teamwork actually matters.
[b]Does pineapple belong on pizza?[/b]
Does it belong anywhere? (Pineapple lumps, are the exception, not the rule)
[b]What’s one thing you aim to accomplish in the next three months?[/b]
I don't have an answer for this one, I just can't think of anything.
[/quote]
[h1][b]Muit, our fancy boy with extra hands.[/b][/h1][h1]
[img]https://i.imgur.com/RJIL9Mj.jpg[/img][/h1]
[quote=Muit][b]What do you do for the team?[/b]
I focus on gameplay systems and narrative development, that's what I'm most comfortable with, but sometimes extra hands are needed for other tasks, and I have no problem doing those too!
[b]What excites you most about NMRiH2 and it’s future?[/b]
I have worked with a lot of genres, but never got in touch with zombies. It's very exciting to work on a game that does this very well and knows how to entertain millions. I think that's a big enough reason, isn't it?
[b]What's a cringe-worthy thing to happen recently that you can share with us?[/b]
Well, not recently, but a few years ago I gave a talk about Unreal Engine, and said "fancy" a couple hundred times in half an hour For me, that is pure cringe. (Note: Actually, that's more or less what cringe means right? Haha)
[b]What’s one thing you aim to accomplish in the next three months?[/b]
Implementing the narrative system for story progression. That's the main task I'm working on and subdivides on a lot of smaller systems so I will enjoy it a lot.
[/quote]
[h1][b]And finally, Hawk. Our resident birdman.[/b][/h1][h1]
[img]https://i.imgur.com/JPWB9iG.jpg[/img][/h1]
[quote=Hawk]
[b]What do you do for the team? [/b]
I’m an Environment Artist, I create art assets and do the world building. The tricky part though is making everything feel believable, giving it that good ‘lived-in’ feeling. That’s what I strive to do, bring a bit of storytelling to the environments, so when players get a breather from battling the undead hordes they can have a look around and piece together what happened in the location they’re standing.
[b]What excites you most about NMRiH2 and it’s future? [/b]
A replayable horror experience is something I’ve long dreamt of. I think we’re finding that sweet spot between the often aimless open world survival where you wander around without a real goal and eventually get bored of surviving and that of a crafted linear experience where everything is great, but you would probably never replay it since you know all the beats. And for the future, I am excited about the community getting to play it, sharing their feedback, and helping us finely tune the game to find that perfect balance.
[b]Would you rather have to wear socks that are eternally wet, or would you rather eat only cold hot dogs for the rest of your life? [/b]
Bring on the wet socks! I love pizza too much (as my Adonis-like figure demonstrates) to possibly go on eating only cold hot dogs.
[b]What’s one thing you aim to accomplish in the next three months?[/b]
Within three months, I would like the Night of the Living Dead map to be in a fully playable state. Not necessarily final art, but something we can test and get a proper feel for the game and the art.
[/quote]
[h1][b]Hawk, being the good-looking man of the environmental arts that he is has treated us with a few shots of his latest work to keep you all on your toes. [/b][/h1]
[b]Gas Station:[/b][url=https://i.imgur.com/YbVAd5x.jpg][img]https://i.imgur.com/YbVAd5x.jpg[/img][/url][url=https://i.imgur.com/LY9t25s.jpg][img]https://i.imgur.com/LY9t25s.jpg[/img][/url][b]Saw Mill:[/b][url=https://i.imgur.com/8UTVxOJ.jpg][img]https://i.imgur.com/8UTVxOJ.jpg[/img][/url][url=https://i.imgur.com/Foo7PHc.jpg][img]https://i.imgur.com/Foo7PHc.jpg[/img][/url][url=https://i.imgur.com/rtn2Pm4.jpg][img]https://i.imgur.com/rtn2Pm4.jpg[/img][/url]
Stay tuned for more blog posts coming up soon. We're excited to share even more with you in the next month.