10/28/2013 Steam Beta Patch & Changelog
Author: Riley,
published 11 years ago,
Hey,
Here's today's changelog for the 10/28/2013 Patch (getting really close to release!)
[quote]
Maps:
nmo_lakeside updated
[LIST]
[*]Added spawn postions for glock and bow[/*]
[*]Fixed bug with computer room objective[/*]
[*]Fixed grenade spawn points[/*]
[*]Added molotov spawn points[/*]
[*]Added more weapons and ammo[/*]
[*]Increased tunnel brightness[/*]
[*]Added effect particles[/*]
[*]Added some items to hidden spots[/*]
[*]Fixed cubemap reflection errors in cave[/*]
[*]Fixed visible nodraw surfaces in spawn[/*]
[/LIST]
nms_ransack updated
[LIST]
[*]Increased frequency of supply drops (back to what it used to be, 3 to 4 drops instead of only 2)[/*]
[/LIST]
Code:
[LIST]
[*]Updated Mac & Linux binaries[/*]
[*]Molotov now ignites zombies.[/*]
[*]Molotov flame will now deal damage to players and ignite zombies walking into it[/*]
[*]Reduced blast radius of Grenade and TNT[/*]
[*]You can now only carry one grenade, one molotov, and one TNT at a time[/*]
[*]Increased Grenade damage to 250 (from 150)[/*]
[*]Increased TNT damage to 500 (from 150)[/*]
[*]Increased +USE range from 40 to 60[/*]
[*]Fixed Linux build UI font errors[/*]
[*]Weapons and items from Supply Crate won't spawn inside the ground if you try to pick them up with no inventory space left[/*]
[*]Fixed sprint occasionally breaking after using the Supply Crate[/*]
[*]Fixed an uncommon grab bug where you'll still get grabbed if you shove a zombie right on its grabbing animation frame[/*]
[*]func_vphysics_clips are no longer deleted and recreated on round reset[/*]
[*]Added .bat files for users to quickly execute some developer tools (like HLMV and captioncompiler) in common\nmrih\sdk\bin[/*]
[*]Fixed script error in "James" voice set which prevented players from hearing his "Almost Full" sound files[/*]
[*]National Guard Observer now tells players about incoming Supply Waves in Survival Mode[/*]
[/LIST]
Art:
[LIST]
[*]Updated character select images[/*]
[*]Updated Broadway movie screen texture[/*]
[*]Added preliminary zombie crawling animations (not in game just yet :P)[/*]
[/LIST]
Misc:
[LIST]
[*]English and Japanese localization files are all up to date[/*]
[/LIST]
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