Here's today's patch & changelog [quote] Maps: - nmo_chinatown updated [LIST] [*]Tweaked amount of starting ammo in some firearms at the gun store and other places[/*] [/LIST] - nmo_cabin updated [LIST] [*]Basement/catacomb lighting has been changed to be darker[/*] [*]Removed puddle of water at the bottom of the basement ladder, now you'll need to carefully move down[/*] [*]Changed basement ladder model[/*] [*]Added a chance where some of the water in the catacombs can be electrified, you can turn it off by finding a generator somewhere in the nearby area[/*] [*]Changed lighting of the front porch of the cabin[/*] [/LIST] - nmo_lakeside [LIST] [*]Fixed some ammo that would not pick up[/*] [*]Clipped off a path that should not of been reachable[/*] [*]Added evac music to the finale[/*] [/LIST] - nms_notld updated [LIST] [*]In order to extract yourself, you must now climb up into the back of the EVAC truck[/*] [*]Flamethrower trap duration changed back to 45 seconds, was 10 seconds before[/*] [*]Tweaked some clips to make item grabbing easier[/*] [/LIST] Code: [LIST] [*]Reduced distance of +USE range from 80 to 40[/*] [*]Made the melee system client side instead of it solely being server side (in laymen terms it should feel more responsive, but there will be a chance that you won't hear a hit impact sound, you'll still see the blood splatter appear though)[/*] [*]Made NG voice sounds CHAN_AUTO instead of CHAN_VOICE so they don't get cancelled out[/*] [*]Added a 10 second grace period for survivors to board up and prepare for zombies at the start of each new wave[/*] [*]Removed leftover HL2DM options in Options Panel and Create SErver Panel[/*] [*]Re-added multiplayer advanced options button[/*] [/LIST] [/quote] Feel free to talk about it [url=http://www.nomoreroominhell.com/forums/index.php?showtopic=10324&page=16]at our forums[/url]