10/27/2013 Steam Beta Patch & Changelog
Author: Riley,
published 11 years ago,
Here's today's patch & changelog
[quote]
Maps:
- nmo_chinatown updated
[LIST]
[*]Tweaked amount of starting ammo in some firearms at the gun store and other places[/*]
[/LIST]
- nmo_cabin updated
[LIST]
[*]Basement/catacomb lighting has been changed to be darker[/*]
[*]Removed puddle of water at the bottom of the basement ladder, now you'll need to carefully move down[/*]
[*]Changed basement ladder model[/*]
[*]Added a chance where some of the water in the catacombs can be electrified, you can turn it off by finding a generator somewhere in the nearby area[/*]
[*]Changed lighting of the front porch of the cabin[/*]
[/LIST]
- nmo_lakeside
[LIST]
[*]Fixed some ammo that would not pick up[/*]
[*]Clipped off a path that should not of been reachable[/*]
[*]Added evac music to the finale[/*]
[/LIST]
- nms_notld updated
[LIST]
[*]In order to extract yourself, you must now climb up into the back of the EVAC truck[/*]
[*]Flamethrower trap duration changed back to 45 seconds, was 10 seconds before[/*]
[*]Tweaked some clips to make item grabbing easier[/*]
[/LIST]
Code:
[LIST]
[*]Reduced distance of +USE range from 80 to 40[/*]
[*]Made the melee system client side instead of it solely being server side (in laymen terms it should feel more responsive, but there will be a chance that you won't hear a hit impact sound, you'll still see the blood splatter appear though)[/*]
[*]Made NG voice sounds CHAN_AUTO instead of CHAN_VOICE so they don't get cancelled out[/*]
[*]Added a 10 second grace period for survivors to board up and prepare for zombies at the start of each new wave[/*]
[*]Removed leftover HL2DM options in Options Panel and Create SErver Panel[/*]
[*]Re-added multiplayer advanced options button[/*]
[/LIST]
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