1.07.4 Patch is out
Author: Riley,
published 11 years ago,
Hi,
Here's the overall changelog for 1.07.4, if you find any bugs please post them on our [url=https://github.com/ZPSNMRiHIssues/nmrihissues]GitHub page[/url], or email us at support@nmrih.com
Expect 1.07.5 sometime next week (ideally on wednesday)
[quote]
General:
[*]Updated version number to 1.07.4
[*]Added item_zippo (tap F to bring it out and use your attack key to light it, hold F to take it out if you have a flashlight in your inventory)
[*]Fixed achievement detection for the third time (HL3 confirmed)
[*]Fix viewmodel events firing after dying (spectators could use chainsaws after death)
[*]Fixed First Aid Kid/Pills/Bandages showing incorrect weight values in Inventory Wheel
[*]Fixed the ammo bug (if you haven't downloaded the hotfix for your server last thursday)
[*]Properly added the Spanish/Russian/Italian localization files that we said were added in 1.07.3 but accidentally exempted them from the Steam update
[*]Bumped up the nmo_cabin speedrun achievement requirement from 4 minutes to 5 minutes 30 seconds (due to the changes in the map)
Art & Sound:
[*]Updated CZ858 firing sounds
[*]Added boat sounds for the Coast Guard Cutter
[*]Tweaked the Baseball Bat quick swing animation so that it won't hit the ground
[*]Fixed a small visual glitch with the Wrench animation
[*]Changed Glock 17's animation to current M9/1911 ones & corrected the size
[*]Added Tritium illumination to M9 and made the 1911's sights brighter
[*]Added new models under props/industrial
[*]Added various new textures by grasn
nmo_cabin
[*]Finished new lighting pass.
[*]Added new soundscape to cave.
[*]Changed all objective keys to not collide with players.
[*]Added a 2nd location for generator battery making it now randomized between 2 locations.
[*]Added a key/lock to the boat dock shed.
[*]Added a window to the side kitchen door so you can shoot out it to cover people re-connecting the telegraph.
nmo_broadway
[*]Players should not get stuck in fuel objective props any longer.
nmo_lakeside:
[*]Added a new possible objective path
[*]Fixed the rendering distance for some props (like the Chopper)
[*]Added a ladder to the Satelliteā dish objective
[*]Fixed the "brush gaps" under certain doors
[*]Added visual indicators to help players complete the Keypad objective
[*]Added boat sounds to the Coast Guard Cutter
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