Interesting in joining Minicology's closed beta? Join the [url=https://discord.com/invite/WHsvDFjrnx]Discord [/url]to sign up! [b]Content Additions:[/b] [list][*]Auto-planter added[*]Auto-saw added[/*][/list] [b]Content Changes:[/b] [list][*]Terraform chest rework. Not too many changes, but there are now a full 3 tiers of terraform chests to match the other challenge chest varieties. Tier 2 terraform chests now require plants + blocks from any of the 6 main planet types. Tier 3 terraform chests now require a type of slug/fronkey to be raised to maturity nearby. [list] [*]Reduced the number of max terraform chest objectives per system in pink zone systems to 1 - they take a chunk of time now, so figure they should be easy. [*]Terraform chests now have a high chance of having multiple enhancement cores inside - so they’re a good option for core farming [*]Auto-saws, Auto-planters, and Auto-planters can now be found exclusively in terraforming chests. [/*] [/list][*]Perk rework: [list] [*]Perk options in blue zone systems are now as follows: [list] [*]+Luck [*]+Crit Chance [*]+Health [*]+Stamina[/*] [/list] [*]Perk options in pink zone systems now belong to a different pool [list] [*]+Luck (after all +Luck perks have been selected in blue systems, you can get more in Pink zone systems) [*]+Health (same) [*]+Crit Damage [*]+Damage Resistance[/*] [/list][/*] [/list][*]Improved Sandshark behaviour [/*][/list] [b]Fixes:[/b] [list][*]Changed incorrect ‘Power Optional’ requirement desc for auto-planter to “Power Required”[*]Updated several localization fields across terraforming chests[*]Fixed crash on swapping away from a block-placement tool while holding down LMB[*]Fixed issue with oversized text fields and event tags[*]Fixed “Possible Drops” tag for ionic impact event[/list]