Hey y'all! Some big balance changes that will hopefully make the early game more entertaining and manageable! In addition, we also have some brand new items and events for you to play around with! -Trees now drop logs, which can be broken into 4 wood. Wood has all the same uses/costs as usual, but now most objects should be significantly cheaper. This means that you won't have to spend so much time farming trees and can get straight to base-building! -Reduced costs for ingots: --Ferrite now only requires 2 shards --Lithium now only requires 4 shards --Unobtanium now only requires 6 shards -Reduced boss damage -Added some new early-game accessories (flippers, feather charm, shield) -Added a cool new mid-game craftable accessory: [img]https://clan.cloudflare.steamstatic.com/images//39684651/f995ee273ac4dd0172c482fea5ab715804dbf6fc.png[/img] Additionally, we've added a cave-in event while mining, and a new biome event! Add grazers and crops to a temperate biome to create a prairie, which adds the Windstorm event to your planet's event rotation :) Bugfixes: -fixed screen going black on focus lost -fixed issue with cursors displaying incorrectly after the player was clicked on -Fixed warbow improperly displaying ammo -Fixed various save/load issues