[Closed beta 0.15.14SNAP] Chests! Chests! Chests!
Author: Zarathustra,
published 9 months ago,
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[h2]Content additions:
[/h2]-Added decorative drop variants to all challenge/pirate/event chests. You can now have chest rooms filled with terraform/combat/etc chests.
[h2]Content Changes:
[/h2]-Made 'shiny' drop sound for copper less annoyingly high-pitch
-Changed Minibot #3 rocket attack to match other E-corp rocket attacks.
-Mushroom stumps now sometimes randomly get mushrooms. These mushrooms depend on the biome of your current planet. Just don't put a mushroom stump on a boss planet. Don't do it.
[h2]Fixes:
[/h2]-Optimized Minibot #3 laser attack quite a bit - should cause a lot less lag
-Fixed crash on activating terminator brace
-Fixed rendering issue with damage-based "charge"-style accessories, which could display charged even when not
-Fixed more issues with orb shield icon, should properly exit icon after the shield's timer expires
-Blunder core now slightly increases recoil
-Fixed issue with 'eye' effect for mob caves mis-rendering on certain planet quadrants