[CLOSED BETA 0.14.4snap]
Author: Zarathustra,
published 11 months ago,
[Closed beta 0.14.4SNAP]
Content additions:
-Added extra variant for purple jelly nests
-Added 'Detonate polyp' objective
-Added purple versions of basic jellyfish
-Added recipe for thermal generator
-Added green variant of Applicator
-Adjusted formatting for set bonuses, plus added an indicator that a set bonus is active in the UI menu
-Added new music tracks for first time exploration of worlds + autumnal planets
-Added stairs and platforms for several block types. Trying to flesh this out more and get lots more 'block sets' for more blocks done before release
Changes:
-Visual indication for 'on hit' and 'on kill' accessories -> a star particle will now spawn from the point of activation towards the player and play a sound on add
-Buffs for slime gun
-Buffs for breechloader + new trail effects
-Special hitspark for 'shieldbreaker' attacks
-SPaceship now fully stops in space state
-Health + hunger are now always visible
Bugfixes:
-Attempted fix for bucket duplication bug
-Giant windmill now properly generates wind power
-Added clarification on dirt/grass blocks needed for terraform chests
-Reduced frequency of invalid spawns on magma planets
-Improved spawn conditions for watcherbot on hazmat POI
-Fixed rare issue with background blocks saving/loading out of sync with rest of tilemap
Optimizations:
-Cached tilemaps between game instances - should result in a 2-8 second load time improvement when hopping between planets
-Optimized bullet code for slightly better performance on machine guns etc
Should have a chunkier content update coming later this week, with final weapon sets for pink space planets + new miniboss, POIs, and accessories