[CLOSED BETA 0.11.5] This patch contains a series of changes targeting inventory management, especially in the early game. [h3]Tutorial Inventory Changes[/h3] -Spaceship slots increased 9->15 -Spaceship now contains an incinerator, letting you delete items -Fossils and small animals no longer generate in the tutorial zone -Big rocks no longer drop flint -Helperbot mentions opening ship storage to help player find backpack [h3]Other Tutorial Changes: [/h3]-Water buckets return! I'm sorry for taking them away. -E-corp chest in printer wreckage structure now spawns with watering implements, to help players get through the terraforming chest requirement faster -Night is suppressed during opening tutorial, so players don't have to deal with seeing in the dark [h3]Other changes: [/h3]-Research menu now shows all recipes, not just possible recipes, when search is used with no item scanned -BackgroundDisplayObject events (the little images/animations that happen in the background when events are triggering!) now accurately move towards the location at which the event will occur -Internal difficulty curve is much more forgiving in early game - and dependent on player completing varying levels of events/objectives in order to 'unlock' new events. This means events like meteor showers will only trigger after players have completed guardbot or psion jellyfish -Tips should properly show once opening invasive plant is killed [h1] [HOTFIX 0.11.5.1][/h1] -Nighttime lighting suppression wonkiness fixed