[CLOSED BETA 0.10.6] Objectives, gunplay improvements, fixes
Author: Zarathustra,
published 1 year ago,
Interesting in joining Minicology's closed beta? Join the [url=https://discord.gg/WHsvDFjrnx]discord [/url]to sign up!
[h1]Patchnotes 0.10.6:[/h1]
Rolling out the "scenarios" menu. This is a beta-only feature that allows you to test new objectives without playing through the whole game! Right now there's only one option - the "Fuel refinery" scenario. Feel free to give it a spin! You'll be dropped onto a planet with some starter gear and get right into the new objective.
[h2]Fuel Refinery Defense[/h2]
-Link the refinery pumps to the fuel mixer, then fight off waves of jellyfish to obtain fast-travel enabling Rocket Fuel!
-Two new jellyfish minibosses -- the Jellyfish Ironclad and Jellyfish Juggernaut. There's about a 50% chance of one spawning during Refinery Defense Events.
-New e-corp enemies
--E-corp bittybots will swarm the player with fast, short-range plasma blasts. Take care of them before they chip away your health!
--E-corp Megabots are a lot tougher - be careful around these guys!
[h2]Gunplay improvements
[/h2]-Several new guns
-Fewer issues with ammo UI being obscured by post-processing
-Crosshair now follows recoil, making recoil-heavy guns feel a lot nicer to use
[h2]Jetpack improvements[/h2]
-Improved handling, vfx, and audio for jetpacks
[h2]Bugfixes
[/h2]-Fixed issues with save deletion
-Fixed issues with contextual music manager playing while muted