[h1]Content Updates[/h1] [h3]Turret refresh: [/h3][list] [*] Turrets no longer require power. Instead they must be supplied with bullets through their menu or through item pipes. [*] Turrets that fire for sustained periods of time will overheat. Overheated turrets cannot fire until they cool. [*] Water can be supplied to turrets in order to prevent overheating. [*] "Automatify" Woperator ability now grants turrets significantly higher fire rate. This also means they overheat faster, so make sure to hook them up to a rain barrel or water pump! [/list] [h3]Extrusion Machine: [/h3]This is a new crafting station that'll test your mastery of Minicology's automation mechanics. Extrusion machines use three inputs - water, power, and ingots - in order to manufacture tempered metal bars that can be used as in the creation of advanced mechanisms and weapons. [h3]Jelly Nest: [/h3]This is the first of many additions to Minicology's Point of Interest pool. Jelly nests feature a Jellyfish Psion miniboss. This psion commands an army of buffed jellyfish, and can target the player to inflict Psionic Ruin - suppressing your ability to heal and deal critical damage. Defeating the Psion will drop the "Ascendant Tentacle" accessory, granting you the ability to hover. [h1]Misc Changes[/h1] -Craftsmen's notebook has been deprecated and is no longer obtainable -New muzzle flashes for several E-corp guns -New sounds for turrets and guns -New sounds for several enemies -Changed tutorial-triggered button highlighting to be more obvious -Removed unobtainable items such as shrumlogs from 'equivalent items' pool for wood. This should make reading wood-based crafting recipes a little easier. -Invasive Plant enemies can no longer drop offshoots, which was letting them ignore the enemy spawn limit and crowd out planets. -Adjusted damage threshold for Puffer Shield accessory. -Added prompt for right-click-based research menu navigation [h1]Stability Fixes[/h1] This update fixes several major crashes and issues. Sorry about any trouble caused by these! -Fixed crash related to loading fuel extractor base -Fixed crash related to researching helixes -Fixed crash related to loading save event data -Fixed crash related to Anvils connected to automation -Fixed rare crash related to viewing certain systems on spacemap -Fixed issue where dead Psionic Jellyfish could still inflict Psionic Ruin after saving/loading -Fixed issue with text formatting in research menu -Fixed issue where saving/loading with 0 XP, then dying before gaining XP, would set your XP level to (-2147483648). Good luck financially recovering from that one.