[b]Tower of Destiny room changes:[/b] [list] [*]Three Lanes: Changed some water tiles to pit tiles to fix accidental misdirection [*]Chain: Added hot coals to discourage trying an unpleasant solution [/list] [b]Editor:[/b] [list] [*]Fixed a bug allowing duplication of player start position [*]Fixed a crash when undoing room deletion or reverting changes [*]Poison trail can no longer be placed in the same tile as walls or other permanent obstacles [*]Winning the game while testing a world now gives the option to return to the editor rather than returning to the main menu [/list] [b]Bugfix:[/b] [list] [*]Fixed directional controls being displayed with a mix of both WASD and arrow keys in some circumstances [*]Fixed room reset undo behavior preference applying only to undo; redo now behaves the same way [*]Fixed an incorrect edge case in bomb bug fleeing behavior [*]Fixed incorrect display of uncleared room count on game ending screen [*]Fixed an edge case where a key could be picked up and carried by a monster under specific circumstances [*]If the keyboard is disconnected during play, currently held keys no longer continue repeating [/list]