Fixed incorrect audio playback when reenabling music after changing zones while music was disabled Fixed inverted joystick vertical directions on Steam Deck Fixed incorrect game resume state (potentially resulting in a crash) after deleting a player profile Fixed incorrect fullscreen state at startup on some Linux distributions Fixed journal control getting unbound under some circumstances Fixed stale information being shown when advancing turns with a mouseover active, and mouse cursor set not to hide on input Fixed being able to input moves while showing room initial state Fixed minor sprite layering errors with the north edges of walls Fixed incorrect traversibility behavior on some elevated surfaces Fixed edge cases where statues would not correctly leave rubble when killed Fixed edge cases where music would not correctly resume playing "Player Start Position" is no longer shown when inspecting the start tile in a world Monster sightlines are now drawn in a different color if the monster is at a different elevation than the player Added a small marker to the corner of the journal showing where to click to go back to the top-level monster list Added a journal entry for statue becoming a stepping stone in water Tower of Destiny room changes: - Watering Hole: Exchanged position of toggle door and trapdoor to enforce solution - Remains: Added an extra obstacle to prevent a dead-end solution path