Major Update #3 preview - available on OPEN BETA branch
Author: Usher,
published 1 month ago,
[h1]TO ALL SURVIVORS![/h1]
v0.24.10.11 BETA is currently available only at the [url=https://steamcommunity.com/app/1465460/discussions/0/6733519464640041653/#c0]OPEN BETA branch. Change the BETA to play it. [/url]
WARNING - THERE ARE NO TRANSLATIONS OF THE NEW CONTENT YET. USE THE ENGLISH VERSION
[h2]HIGHLIGHTS[/h2]
[url=https://store.steampowered.com/news/app/1465460/view/4675389307885181369?l=english]Most of those were described in full in the previous update. Check it for the full description.[/url]
[list]
[*] Scientist storyline
[*] Illness and vaccines mechanics
[*] Custom buildings construction
[*] Repairmen Shop building
[*] Stop to shoot
[*] Warning icons added to the main UI, indicating no shelters, no food, full warehouses etc
[*] Workers are attacked by the infected and raiders. Workers are now running away from the threats
[/list]
[h2]OTHER CHANGES[/h2]
[list]
[*] Busan. South Korea is now added to recommended cities.
[*] Imported about 10 millions buildings to Spain, South Korea and Taiwan
[*] Metal scavenging rebalanced. Vehicles give more metal, lamps give fewer.
[*] HQ adaptation, repair and deconstruction costs tweaked. HP tweaked - lower for small buildings, higher for bigger ones.
[*] Vehicles now have tooltips with their parameters
[*] People can now leave the zone if morale is too low
[*] Immigrants and births rebalanced. Zone should even up to around 800 people.
[*] Infected attack range decreased from 5m to 3m. It will be easier to run away now.
[*] Infected attack range decreased drastically on expeditions.
[*] Last used Emblem is now saved
[*] Added an objective to visit the tallest building
[*] Squads now have a view distance limit in the largest buildings
[*] Added fermentation tech to unlock Bar
[*] Traffic lights and signs now spawn in real locations
[*] Scavengable trains and trams might show up in some cities with rails.
[*] A train event was added where trains can be found.
[*] Palm trees and shrubs can now be found in some biomes.
[*] The Pyramids of Giza location is slightly balanced
[*] Various outer landmarks colliders fixed (i.e Colosseum, Leaning Tower of pisa, Tower of Winds, Tokyo Tower)
[*] Added GameOps launcher to increase MapEditor visibility, along other games
[/list]
[h2]FIXES[/h2]
[list]
[*] Available disk space check added. 1000 MB of free space is now required to start the game.
[*] Military vehicles should not pass through buildings anymore
[*] Grass, water, flags and weather movement pauses now
[*] Weapons should be remembered when repairing towers
[*] Infinite deconstructions should now be fixed
[*] Pixelated weather fixed
[*] Fonts missing pixels fixed
[*] Intensive Storms are not forced anymore on all the maps
[*] Multiple savegame issues fixed
[*] Multiple memory leaks fixed
[*] Multiple performance issues fixed (animations, shaders, pathfinding, worker’s AI, caching etc)
[*] Critical engine + libraries update
[/list]
BY-THE-WAY
We published an important guide with some tips on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3346734531]HOW TO IMPROVE THE GAME STABILITY AND PERFORMANCE[/url]
Check it out!