[h2]Greetings, Survivors![/h2] How are you doing in the middle of this winter season? Is it snowing heavily in your country or maybe you're still waiting, whispering the famous phrase to yourself - "Winter is coming"? Mind you, we're still absolutely on topic here as today's announcement is about different biomes that you will have a chance to encounter in Infection Free Zone! That's right, [b]the next step of the community challenge has been reached[/b], which means that biomes are going to get implemented into the game. Congratulations! [h2]Stretch goal reached - Biomes![/h2] [img]https://clan.cloudflare.steamstatic.com/images//40888271/c16256278510be75879921d10b770fa61acf6159.png[/img] With the Games Operators Publisher Sale ending a few days ago, we have just reached the "Biomes" stretch goal for our Community Challenge. There are currently over [b]11 000 followers[/b] on Steam in our Infection Free Zone group and this number is growing every day! What's the next step? "Additional events" and a goal of reaching 15 000 followers on Steam! We can do it! [h2]Biomes - how do they affect the gameplay?[/h2] [previewyoutube=KbnD-tU38CU;full][/previewyoutube] This is our first take on a winter season, that we have prepared to give you a general idea of the direction we would like to take. What do you think about it? With the latest stretch goal reached, we aim to take additional care of representing different biomes and seasons. The game should become more interesting not only visually, but also from the gameplay perspective! [b]Biomes - important to know[/b]: [list] [*] Some dilemmas and events happening in your zone might happen exclusively during certain seasons! [*] Right now, we plan on seasons changing every few in-game days, to make the gameplay more dynamic. [*] Other than the seasons themselves, areas might heavily differ from each other, having more trees, sand, water, or mountains! The fauna and the flora is going to change. And all of it will impact your gameplay! [*] Remember - the day is going to be longer in the summer and shorter during the winter. You will have to take it into account, as it might be harder to avoid the infected during the winter! [*] Different ground types will affect the movement ability of your units. For example - vehicles will move the fastest on the streets. Leaving them to move through the land will reduce their speed and driving through the snow and sand is going to reduce it even further! [/list] Thank you all for such enthusiastic anticipation of Infection Free Zone. This community is growing faster than we could ever wish for, and it's amazing to see it consisting of players from many different continents. We are proud to see that our game sparks interest in players from all around the world! Best regards, Jutsu Games Team