Infection Free Zone - Minor Update
Author: Earl Grey,
published 7 months ago,
[h2]Greetings, Survivors![/h2]
Preparations for the upcoming release of Infection Free Zone in Early Access are underway! We've just uploaded a new build to Steam and wanted to share with you the latest changelog before the game's launch.
[h2]Changelog:[/h2]
[list]
[*] The project's Unity version has been updated,
[*] New translations have been added. Some follow-up translations are to be added,
[*] Swarms and hordes spawning system has been rebalanced,
[*] Unit pathing has been updated,
[*] Several optimization changes for bigger numbers of hordes and workers have been introduced,
[*] Number of new SFX have been added,
[*] "Highlight playable tiles" option has been added to the Tile Selector,
[*] New military events have been added, while previous military events have been updated,
[*] New side events have been added,
[*] Several new tooltips have been added,
[*] The wall spawning system at the beginning of the game has been updated,
[*] Healing, food, and drug production have been rebalanced,
[*] Towers have been updated to allow for the usage of the shotgun and sniper rifle weapons,
[*] Vehicle repair functionality has been added,
[*] Tank trucks and other new vehicles are now spawning on the map,
[*] Several new environment models have been added,
[*] Objects generated in the background during the Loading Screen are now displayed with their current percentage
[*] Settings Menu has been updated,
[*] An option to limit the number of auto-save slots to two has been added,
[*] Road Map window has been added to the Main Manu,
[*] Worker logic has been updated. Workers won't go to work now during the Megastorm event when at risk.
[*] New recommended maps have been added - Guangzhou and Ruciane,
[*] New voiceovers have been added to the number of transmissions that previously used placeholder sounds.
[/list]
[h2]Feedback needed![/h2]
If you have previously supported us on Kickstarter, Backerkit, or Xsolla, [b]your feedback is needed[/b]! We will be thankful for playing through the game and reporting all the encountered issues via the in-game Bug Reporter. The more issues we can fix before the launch, the better the start of the Early Access! Thank you!
Best regards,
Jutsu Games Team