Tone Spliting - 1.3
Author: illfatedstudio,
published 6 months ago,
[h1]Hello there, Idiots![/h1]
The main part of this update is addition of the [b]Split Toning effect.[/b] It's just a single post-processing effect but it allowed me to bring the quality of my game to the next level!
[h2]In this update I have added :[/h2]
[h3]Permanent particles [/h3]
Earlier when hit a normal spread of particles had been created but now the particles interact with the world and stay there forever. [i](The functionality is uncompleted so you can expect it to get reworked next update)[/i]
[h3]Losing Bar Animation[/h3]
Now there is an animation for losing a health bar!
[h3]Damaged bar effect[/h3]
As a character loses HP they're bar will slowly become more and more damaged
[h3]Spear attack had been fixed![/h3]
Now the spear attacks have normal range and don't move at light speed
[h3]Piercing fixed[/h3]
Your attacks will now correctly pierce thru your enemies as advertised
[h3]
Have a prosperous day!
Leon[/h3]