Entrance of Idiots
Author: illfatedstudio,
published 5 months ago,
Hello there Idiots!
This is the moment we all were waiting for the addition of [b]Online Multiplayer[/b].
It took me quite a while due to game jams collaborating with my immune system to delay me but fret not as the online multiplayer is here! Outside of online multiplayer there is also Local Multiplayer and an absolute ton of changes, as you can see the game's weight has now reached 1GB.
Change List:
[list]
[*] Online Multiplayer
[*] Local Multiplayer
[*] Reworked Menu
[*] Reworked Tutorial
[*] New Input System
[*] Controller Support
[*] Increased the weight of Tombstones from 10 to 25
[*] Animated water waves
[*] Animated grass
[*] Drop Shadows
[*] Footsteps
[*] Lowered volume of mele attacks by 50%
[*] Fixed Marks Shop
[*] Varying Lights
[*] Lowered exp Size and it's amount by 50%
[*] Orc's Bow Attack charge is now -100
[*] Grunt's Attack Charge is now 50
[*] New Loading Effects
[*] Keys Description in MiniMenu
[*] Player Nickname Representation
[*] Turned of the Mele Charge Attack Visualisation.
[*] Fixed Grunts Animation
[*] Added a trail to the character Hand
[*] Added God Rays
[*] Fixed the repeatition of maps
[*] Reworked The Bomb Movement
[*] Fixed the attack Charge
[*] Increased the size of credits
[*] Added options (Nothing there yet :) )
[*] Finished the Post damage particles
[*] Turned back on all the damage particles
[*] partially Fixed the death animation
[*] Increased Grunts movement speed by 25%
[*] Fixed Most Of The Road System
[*] Added Idle animation to Mark
[/list]
I imagine there is at the very least 20 more things I had left out, it's unavoidable when describing the changes in 70 versions of a game.
Have a prosperous day!
Leon