[h1]Hello there![/h1] [h2]Welcome to the Chests & Damage Demo 1.1 update![/h2] This update covers a rework of how chests work as well as a rework of damaged UI. The chests have now lost a normal way of opening and can only be opened by destroying them! Just like it should be in an Idiots' Fantasy... Idiotic. The damage UI has also received a strong rework, there's now a flash bar, bar shake and all parts of the bar work faster now also damage number has been added with and Boss bar that will appear at the bottom of the screen (like in dark-souls). To top it all off all damage has now random additional damage of - (Damage * 10% + 5). [h3]Damage Numbers & Healing Numbers[/h3] [list] [*] When damaged, set white colour to text [*] When healing, set Green colour to text [*] Change the colour of the text depending on the amount of damage or healing done (make a script which changes the tint by 0.1 per HP point) [*] Instantiate Numbers object [*] Number appears in animation [*] Numbers disappear animation [*] Destroy Number object when invisible [*] Randomise Damage by 10% and 5damage [/list] [h3]Boss HP Health Bar[/h3] [list] [*] If anything attacked has above 1000 HP turn it on [*] Have all HP bars scale properly to the being max health [*] Increase HP bar moment speed [*] Add the name of the being attacked above the big HP bar [*] Turn of the Big HP bar if the being dies [/list] [h3]Basic health bar Polish[/h3] [list] [*] Give health bar speed a lerp [*] Exchange lost HP with a white bar immediately [*] Create particles around the bar [*] Shake the bar [*] Properly re-size the bar [*] Speed up the bar Disappearance/Appearance [/list] [b]Balance Path[/b][list] [*] [*] Increased Grumgar HP from 500 to 1000 [*] Increased Grumgar Movement speed from 1 to 1.25 [/list] Thank you for reading and I whish you a prosperous day! Leon