April 2023 Patch
Author: Rubat,
published 1 year ago,
Hey everyone,
We are releasing a small patch today.
The entire change log is as follows:[list]
[*]Fixed ToolGun:GetToolObject returning local players values for other players clientside
[*]Fixed potential Lua errors with PropSpawn effect
[*]Fixed an infinite loop with util.TableToJSON when a table has __index that always gives non-nil output
[*]Refresh language files on gamemode change
[*]Reworked how GetItemInfo timeout works for WorkshopDL to hopefully work better
[*]Fixed crashes when barnacle m_hTongueTip's m_pSpring is null
[*]Throttled CreateFragmentsFromFile messages to 1 a second to avoid lag
[*]Expanded the 'Your map differs from the servers' kick reason with more info
[*]Fixed a server crash to do with invalid vehicle scripts for airboats
[*]Fixed a crash when accessing self.loco of a deleted nextbot
[*]Try to prevent crashing when (re)loading textures from .png
[*]Use snd_musicvolume instead of volume for loading screens (Community Contribution)
[*]TTT: Fixed ironsight position when in singleplayer (Community Contribution)
[*]IncludeCS now returns result of include() (Community Contribution)
[*]Contain DButton's image size if it's too big (Community Contribution)
[*]Added the Derma Icon Browser (derma_icon_browser console command) (Community Contribution)
[*]Refactored weapon_medkit so it is easier to change/extend (Community Contribution)
[*]Menu support for util.IsBinaryModuleInstalled (Community Contribution)
[*]Added Panel:Set/GetTooltipDelay (Community Contribution)
[*]Added vgui.Exists (Community Contribution)
[*]Security fixes
[/list]
Servers are recommended to update as soon as possible.