Hey everyone, We are releasing a small patch today. The entire change log is as follows:[list] [*]Fixed ToolGun:GetToolObject returning local players values for other players clientside [*]Fixed potential Lua errors with PropSpawn effect [*]Fixed an infinite loop with util.TableToJSON when a table has __index that always gives non-nil output [*]Refresh language files on gamemode change [*]Reworked how GetItemInfo timeout works for WorkshopDL to hopefully work better [*]Fixed crashes when barnacle m_hTongueTip's m_pSpring is null [*]Throttled CreateFragmentsFromFile messages to 1 a second to avoid lag [*]Expanded the 'Your map differs from the servers' kick reason with more info [*]Fixed a server crash to do with invalid vehicle scripts for airboats [*]Fixed a crash when accessing self.loco of a deleted nextbot [*]Try to prevent crashing when (re)loading textures from .png [*]Use snd_musicvolume instead of volume for loading screens (Community Contribution) [*]TTT: Fixed ironsight position when in singleplayer (Community Contribution) [*]IncludeCS now returns result of include() (Community Contribution) [*]Contain DButton's image size if it's too big (Community Contribution) [*]Added the Derma Icon Browser (derma_icon_browser console command) (Community Contribution) [*]Refactored weapon_medkit so it is easier to change/extend (Community Contribution) [*]Menu support for util.IsBinaryModuleInstalled (Community Contribution) [*]Added Panel:Set/GetTooltipDelay (Community Contribution) [*]Added vgui.Exists (Community Contribution) [*]Security fixes [/list] Servers are recommended to update as soon as possible.