[h1]Hello there![/h1] After some more feedback, we decided to move development towards having a "cozy" settlement builder game. We updated some buildings and related mechanics to emphasize that idea - same happened with tutorial. It's structure a little bit changed. We also still working on updating in-game animations - several more buildings now display internal activities! Last, but not least visual change is ground tiles. We wanted to make it more aligned with idea of "desolate wasteland". Did we achieve that? Did we loose anything in process? Please, feel free to let us know! Changes include: [list] [*] Earth tiles redraw [*] Comfort and light areas adjustments [*] Added warehouse [*] Replaced dining room with berries hall [*] In-building animations in carpentry [*] In-building animations in mason workshop [*] In-building animations in farm [*] In-building animations updates in berries hall [*] Balanced berries grow time, productions time [*] Buttons shading in tutorial [/list] Don't loose yourself in the fog and have fun with the demo! thundercatofdoom and CleDeSol.