[h1]Hello there, elfs![/h1] Another "game quality" update is delivered! This time we tackled how tutorial's feel - elements are now highlighted in specific order. Some possible tutorial softlocks and unforseen situations are fixed. We also fixed some more reloading bugs, updated trees and added visual statuses of elf's needs - food or resting. We also added coloring to elf's bars! Overall we hope it looks much more convenient and visually pleasing. We would appreciate, if someone let us know, is it? We strived away from JRPG battle system again, however we hope it was worth it! changes include: [list] [*] Light on game re-start fix [*] Save/load fixe [*] Carry requests fixe [*] Tutorial softlock with unable to hire new elfs fix [*] Tutorial bug with dismantling fix [*] Tutorial bug with opening pause [*] New dead tree sprite [*] Buttons in tutorial are now highlighted more explicit order [*] Color for elf status bars [*] Hunger and fatigue status icons added [*] Main quest required items decreased [*] Map generation enhanced - vegetation is now more sparce [/list] As always, we hope you will have lots of fun with the demo, and you won't loose yourself in the fog, thundercatofdoom and CleDeSol