New primary weapon: Wrecking Ball (v0.23.0)
Author: urbanmotmot,
published 2 months ago,
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[h1]Wrecking Ball[/h1] [list] [*]Added a new primary weapon, "Wrecking Ball". The wrecking ball is a mechanized flail attachment propelled by advanced magnet tech. It excels at mid-range combat and can be thrown to finish off opponents from afar.[/*] [*]Wrecking ball is automatically unlocked online for Gear Pack owners, otherwise it can be unlocked for online use for 250 peanuts.[/*] [/list] [h1]Cosmetics[/h1] [list] [*]Added 3 wrecking ball skins: Basketball, Tomato, and Eyeball. [/*] [*]Default wrecking ball skin palettes: Iron (default), Poison-tipped, Bloodied, Gold-coated.[/*] [*]Basketball palettes: Classic (default), Red, Teal, Lights Out, Showboat, Up-tempo, Intangibles, Inner Dog, World Champs, MVP.[/*] [*]Tomato palettes: Tomato (default), Tomatillo, Rotten, Sunkissed, Heirloom, Caspain Pink, Blueberry, Grape.[/*] [*]Eyeball palettes: Blue (default), Brown, Green, Grey, Lavender, Red, Sickly, Alien, Golden.[/*] [/list] [h1]Arena Mode[/h1] [list] [*]Added Wrecking Ball arena upgrade: "Big Ball" (Your wrecking ball projectile is larger and deals more damage).[/*] [*]Lightning Grease: there is now has a minimum delay between applications of jolt. This prevents multi-hit moves from applying multiple stacks of jolt.[/*] [/list] [h1]UX/UI[/h1] [list] [*]Added "Stronger Opponents" setting. Turning this setting on will remove the skill cap for quickplay matchmaking for your account, allowing you to match with stronger opponents.[/*] [*]The "Find New Opponent" option after a quickplay match now allows you to change your loadout before queueing for your next match.[/*] [/list] [h1]Bugs[/h1] [list] [*]Fixed an issue where players could be locked out from grabbing the ledge for too long after being hit by a weak attack.[/*] [*]Fixed bug where a thrown Warp Mine could permanently freeze mid-air if the mine's owner was hit or KO'd mid-teleport.[/*] [*]Fixed visual glitch where quad staff skin layers were misaligned.[/*] [*]Fixed bug where pressing the platform drop button while not on a platform mid-turn could cause your character to temporarily get stuck in place.[/*] [*]Fixed issue where the Advanced Tutorial demonstration of floor teching wasn't working. [/*] [/list]