Demo Patch Notes - 0.19.2, 0.19.3, 0.19.4
Author: urbanmotmot,
published 4 months ago,
Hi folks! I forgot to post these one-by-one but here some highlights from updates to the demo I've made over the past ~week.
[i]Please note that I'll now be focusing on content + final Steam integration work for the upcoming Early Access launch on July 12th, so there won't be any significant updates to the demo until then.
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[b]Account Linking[/b]
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[*]Account linking between Steam and web is now available! Navigate to the Settings menu in-game to get started.
[*]If it wasn't clear to anyone, Steam demo progress (and web progress, if you link your accounts) will carry over to the Early Access launch.
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[b]UX/UI[/b]
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[*] Added pausing to offline modes (bot matches and local multiplayer matches). From the pause menu you can resume, exit, and restart your match.
[*] When a player exits a private lobby match, the lobby will no longer automatically disband. Instead, both players will be sent back to the loadout screen.
[*] Simplified the post-quickplay menu. This is intended to reduce incidences of players accidentally searching for a new opponent when they intended to rematch.
[*] The color swatches in the loadout menu are now clickable, and will take you directly to the corresponding color palette menu.
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[b]Tutorial[/b]
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[*] The shield section of the tutorial is now easier.
[*] Added back the "Quick Start" tutorial module.
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[b]Controllers[/b]
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[*] Added support for PowerA Switch Pro-style wired controllers. (If you have a third-party controller that doesn't work properly, please reach out!)
[*] Increased the default deadzone value for the right control stick to accommodate controllers with high default resting values.
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