Hi folks! I forgot to post these one-by-one but here some highlights from updates to the demo I've made over the past ~week. [i]Please note that I'll now be focusing on content + final Steam integration work for the upcoming Early Access launch on July 12th, so there won't be any significant updates to the demo until then. [/i] [b]Account Linking[/b] [list] [*]Account linking between Steam and web is now available! Navigate to the Settings menu in-game to get started. [*]If it wasn't clear to anyone, Steam demo progress (and web progress, if you link your accounts) will carry over to the Early Access launch. [/list] [b]UX/UI[/b] [list] [*] Added pausing to offline modes (bot matches and local multiplayer matches). From the pause menu you can resume, exit, and restart your match. [*] When a player exits a private lobby match, the lobby will no longer automatically disband. Instead, both players will be sent back to the loadout screen. [*] Simplified the post-quickplay menu. This is intended to reduce incidences of players accidentally searching for a new opponent when they intended to rematch. [*] The color swatches in the loadout menu are now clickable, and will take you directly to the corresponding color palette menu. [/list] [b]Tutorial[/b] [list] [*] The shield section of the tutorial is now easier. [*] Added back the "Quick Start" tutorial module. [/list] [b]Controllers[/b] [list] [*] Added support for PowerA Switch Pro-style wired controllers. (If you have a third-party controller that doesn't work properly, please reach out!) [*] Increased the default deadzone value for the right control stick to accommodate controllers with high default resting values. [/list]