[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img] Hello again to our once-a-week devlog! In a game taking place in historical events, the visual effects, and [url=https://steamcommunity.com/games/1113010/announcements/detail/1705114423313451762]soundscape[/url] should be on the highest level. That's why graphic is our absolute top on the list of the priorities for this project. ⬇ Below you can see the latest effects of our work ⬇ [img]https://clan.cloudflare.steamstatic.com/images//35404032/c4ea2887e5c5af001fd92df8bc0663a500fcd43e.jpg[/img] For a good few months already, we’ve been feeding ourselves with old photos to reflect carefully the [u]details[/u] and the [u]atmosphere[/u] of the places. This one is coming directly from the Chernobyl power station. [img]https://clan.cloudflare.steamstatic.com/images//35404032/0a77b4f819a801b380beaa97f871ac650a0ae364.jpg[/img] But when considering environments in a game such as CLS, we also have a different kind of challenge. That is - the building of all those locations that cannot be simply recreated out of the photos, as basically none were taken at the time or are extremely difficult to source. [b]That especially applies to various 'civilians' locations in the city of Pripyat itself - such as apartment complexes, shops or utility buildings such as schools or laundries[/b] It cannot be properly presented without taking inspiration from all the other similar cities - which one can find stretching through the half of the Globe - from former East German to the Far East port city of Vladivostock. [img]https://clan.cloudflare.steamstatic.com/images//35404032/258bfcea619ac2151dcc001d7dbd14d27dab1698.jpg[/img] We want to make sure our graphic, style, and vibe will perfectly fit in those dark times. 🏦 It's an architectural style that we love and many of us have has grown in. [img]https://clan.cloudflare.steamstatic.com/images//35404032/6fd912f736a6736d97b3fd5df71c58a7b410f5e5.jpg[/img] [b]Can you recognize the iconic location from within the CNPP that we presented on the first two screenshots in this devlog? Which other locations would you like us to recreate in the game? [/b] Take care and see you next week! Best Regards Chernobyl Liquidators Simulator Team https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/ [url=https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/][img]https://clan.cloudflare.steamstatic.com/images//35404032/f3970aa12831f8120a099837330625c35e257809.gif[/img][/url] [url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/0f06c0d516f8abd78e9028f2a811275ee4b284db.png[/img][/url] ✅ Visit our social media profiles to be up to date with the latest updates! [b][url=https://www.facebook.com/LiveMotionGames/]LMG! on Facebook[/url] [url=https://twitter.com/livemotiongames/]LMG! on Twitter[/url] [url=https://discord.gg/wvDMppM]LMG! on DISCORD[/url][/b]