[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img] [h1]What would you think is the biggest threat to liquidators?[/h1] [img]https://clan.cloudflare.steamstatic.com/images//35404032/c65c4d150bbdc889dee9d2fd0a8fa15fcd8cffeb.jpg[/img] There is a chance that many of you answered "radiation!" and you would be absolutely right. Radiation is an obvious answer to the question however... it's not the only one. Liquidators had to come in contact with variety of very dangerous threats and hazards. The multitude of deadly elements they were exposed to meant that their lives could have been constantly in question. We're exploring those threats in the game and we want to get better understanding of their nature. To that effect we're happy to showcase some of the concept arts illustrating those exact threats. [img]https://clan.cloudflare.steamstatic.com/images//35404032/be45b898e78a70b78cc02be84378d7b29a6f704d.jpg[/img] Fire seems to be the second obvious answer to the question posed in the beginning of the devlog. Fires are also the opponents you fought against in the demo. Fire can damage us, humans, very easily and the damage can be irreversible. But it doesn't even have to be fire in order to hurt us - hot streams of steam can also do a lot to us. Steam and fire are two of the first elements that you need to monitor, possibly extinguish wherever you can. Always be aware of those two. [img]https://clan.cloudflare.steamstatic.com/images//35404032/f60253e05c988630a82477a36cfc39c5a693d1c2.jpg[/img] Electricity is another threat you might have the chance to face. Sparks flying left and right will signal the dangerousness of the situation and you'd better not underestimate it or you'll suffer dire consequences. If you can fix the source of the problem you will probably feel a lot better but finding the way to fix it might be yet another challenge. Especially if this particular menace is combined with our last element of chaos, the one that might be at the same time the most peaceful and yet terrifying. [img]https://clan.cloudflare.steamstatic.com/images//35404032/f5094e680c7beccd70f6e8ece4f214fccc5fb512.jpg[/img] Being locked in a room with water level steadily rising is something that can bring nightmares to the bravest souls. But what if right next to a water you see a pair of cables sizzling unpleasantly that almost touch the surface of water? What then? Simulating those dangers is something we're really passionate about. As we were saying from the very beginning of our development - environment is the threat here, not mutants. Environment can be absolutely merciless... [i]Thank you for checking in and reading! See you again soon![/i] Kind regards, Chernobyl Liquidators Simulator Team [url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url] https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/