Devlog #40 "UI Update - Part 2 of 2"
Author: LMG_Radek,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img]
[h1]Welcome to the second part of our UI showcase. This time we'll talk more about the meaning behind those various icons you were able to see last time.[/h1]
[img]https://clan.cloudflare.steamstatic.com/images//35404032/fd8239ee4036f3bba562abaa0075ea068bdbe260.png[/img]
To make sure that our players can easily and painlessly enter the world of the game we've decided to prepare some extra info-graphics that will be displayed to you as you play through the game. We will talk more about them in our next devlog - stay tuned for that - but in this one we want to continue our last chat about the icons and UI. Some of the info-graphics will be conveying the most important aspects of the icons in a short and concise way to give you all the information required to survive in the harsh and unforgiving reality of Chernobyl.
[previewyoutube=1ZfjFmeR_2M;full][/previewyoutube]
We want to make sure that explanation for the particular icons in-game will be short but sweet - just a second needed to look over them to understand what is happening on the screen and to understand their purpose. Our UI designers are also working really hard to make sure that each of the symbols on your screen is easily recognized - for example red cross with a number under it symbolizes the number of health items available to you while the water tank is... basically a water tank!
[img]https://clan.cloudflare.steamstatic.com/images//35404032/d0f5fa303294c152e44391a3ffb830f71b1db45b.jpg[/img]
[i]Small icons on the right side of the screen (top to bottom): damage resistance, speed up, stamina regeneration, health recovery, health regeneration (over time) and their corresponding negative effects. [/i]
Fire, spillage, radiation - those are the big three of our icons and they will let you know not only what is happening in the area and what kind of danger you are dealing with but also the degree of the threat that you're facing and whether you're still within a safe area.
The smaller icons that you've seen in the last devlog will be a visual addition to the effects of certain items that you'll be able to use in-game. We hope that their design will help you in getting used to the effects and soon enough, after some time, you'll not have to read the effects but will simply be able to glance at the icons and instinctively know what they do.
[i]Thank you for checking in this week and see you in the next one![/i]
Kind regards,
Chernobyl Liquidators Simulator Team
[url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/