Devlog #37 "Be thorough with your search routine"
Author: LMG_Radek,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img]
[h1]Going through different location within the game will be ripe with dangers and threats... but also opportunities.[/h1]
There are moments when you have to use what is currently at your disposal. There are also moments when you don't even have a single thing ready to use for the current situation in your backpack. As you've seen in the playtests there will be opportunities for you to find certain items and depending on the place you will find yourself those can be quite varied. Of course, you will find different items in households and different ones in engineering rooms at NPP. As you can see on the screenshots below some place might be better suited and important to search through than others. Some are easier to travel through, some more difficult.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9250657f6dba3cf1644faa03650ef404dd0fcd30.jpg[/img]
We're making sure to prepare a variety of different locations for you - and combined with that are your chances for finding something... or anything! Buried in rubble you might still find something useful or valuable that will help you in your journey, however you always need to curb your expectations. It's not so easy to find helpful objects and not every room will contain them - especially if it's almost completely destroyed one. What we really want to convey to you is however the fact that it always pays off to be thorough and perceptive.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/501fc4f426c7bff9a12b24fca22801afc23a0c84.jpg[/img]
Now look at the room in the screenshot above. Now, that is a place that simply invites you to check through every nook and cranny. Aside from finding an occasional syringe or other medicine it's also important to look around and check the environment itself. While not every item might be interactable we've put a lot of work into making sure that the locations you'll be moving through will retain the appropriate feeling. We're filling them with variety of items, decor or even posters. Those rooms fulfilled a certain role in the NPP and as such they were not barren nor empty. Notes and tools scattered around, items left in a hurry or everyday objects placed here and there are all a part of our big process of building an appropriate atmosphere for particular scenes.
[i]Thank you for your attention this week and see you again soon![/i]
Kind regards,
Chernobyl Liquidators Simulator Team
[url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/