Devlog #35 "User Interface - information, notes and hints #1"
Author: LMG_Radek,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img]
[h1]Hi everyone! Recently we've been quite busy with designing a smooth and good looking user interface for the game and we wanted to show you a little peek from those designs![/h1]
[img]https://clan.cloudflare.steamstatic.com/images//35404032/3f96d0eb427e1cec9cf3ffd82a5fbdaa10d400be.jpg[/img]
Knowledge is power - as they say. In Chernobyl Liquidators Simulator this particular saying might hold even more truth - without the proper knowledge we can't even imagine ourselves succeeding at reaching the goals and fulfilling the requested tasks. Thankfully we've been thinking about making sure that our players will know everything they need in order to accomplish their missions and that is why the game will feed you all important information through either dialogue or hint windows. Sometimes those two will even be combined!
[img]https://clan.cloudflare.steamstatic.com/images//35404032/94b29b0efd5163400d174fb5520be94ae514a451.jpg[/img]
We've decided on implementing hint windows to make sure that all the required information are at your disposal when you need them. The game will gradually teach you about mechanics and features in a way that is unobtrusive but appropriate. You can't really miss them but they will also not take away your attention from other things that are happening in the game. They can also be easily dismissed by pressing appropriate button.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/5aa35923f54bdf3b6444ede67d331c3321052f88.jpg[/img]
Those windows are also very useful as tutorial windows. When you'll start out the game they will be much more common as they will painlessly introduce you to various options implemented in the game. First time you will have to climb a ledge or use a medicine you will be informed about how to do it, what button to press or what you need to look out for. It's all very handy and designed to enhance your first few moments within the game.
Keep in mind that while we're proud of our designs we always reserve ourselves the possibility of implementing changes to them!
[i]Stay tuned for the next time and some more information from Lt. Pravyk...[/i]
Kind regards,
Chernobyl Liquidators Simulator Team
[url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/