Devlog #33 "Audio-tracking the catastrophe"
Author: LMG_Radek,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img]
[h1]We are adamant about transforming our work into a true audio-visual experience.
Let's now experience a part of the audio side of our project.[/h1]
[img]https://clan.cloudflare.steamstatic.com/images//35404032/c524510d78c327f252b90bd3a9a60a9e8179e26c.png[/img]
It's not the first time we're happy to showcase some of the work we've done on the audio tracks that will appear in the game - as we are absolutely sure that only the right mix of sounds, images and motions will translate into a game that will bring you many great experiences, we're doing the absolute best to make sure that all of these elements are top-notch.
What you'll be able to hear by clicking on the video below should be tasted while wearing headphones to ensure the best quality of the recording. Our talented sound designers (including very talented Damjan Cvetkov-Dimitrov - composer of the tracks!) do their best in order to create the appropriate feelings and emotions and then put them in strongly resounding audio notions. This is just one of the tracks we're preparing for the game - we believe that they will put a special emphasis on the events of the game and particular situation you will find yourself in. We want to accentuate the loneliness you might feel when traversing destroyed empty corridors and the feeling of dread when confronted with unexpected and morbid occurences.
[previewyoutube=jr34JvkB3ZI;full][/previewyoutube]
Videos themselves consist of two of our audio tracks coupled with some of the photographs from the relevant time period. We've decided to showcase it like that to make it easier for you to feel the atmosphere of those years - in the game itself the tracks will be your companions in your journey through the site of catastrophe. Let us know what feelings are they evoking in you, your first thoughts and opinions. We're always happy to listen to your voices as we hold them close to our hearts.
[previewyoutube=SVvw0FlKEGA;full][/previewyoutube]
If you're interested in the previous devlogs where we talked about sounds and music - below you will find links leading you to the appropriate places:
- Devlog #03 - where we first introduced Damjan - [url=https://store.steampowered.com/news/app/1113010/view/1705114423313451761]Link[/url]
- Devlog #19 - where we showcased our audio systems at work - [url=https://store.steampowered.com/news/app/1113010/view/2894089457954541052]Link[/url]
[i]Thank you for tuning in this week! See you next one![/i]
Kind regards,
Chernobyl Liquidators Simulator Team
[url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/