Devlog #21 "Dwellings and living spaces"
Author: LMG_Radek,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img]
[h1]As our development progresses new areas get added to the game and we have more opportunities to polish different parts of currently pre-existing places that we would like you to visit during your exploration.[/h1]
[h2]This time we would like to give you a glimpse into flats and rooms of people living in Chernobyl that you will be able to see in-game. [/h2]
[img]https://clan.cloudflare.steamstatic.com/images//35404032/a3ddb13bf213decb746a8d936d0243b028cebb58.jpg[/img]
A subtle dimness encompassing the corridor of this flat illuminated by the light of the moon makes it a real visual treat to walk through this apartment at night. In Chernobyl Liquidators Simulator you will have more than one chance to visit houses of people that used to live in the area and witness the conditions in which they went about their daily life. We have tried our best to reach out for different references and real life photos to make sure that those very conditions are as close to the original as possible and we hope it shows.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/8423e48de8e4ca70d0ded055aa1fd2b5b2ac12e5.jpg[/img]
At the same time - while maintaining historical accuracy we want to make the visuals in game our own very touch, something that will make you instantly think that it was us who created those areas. We strive to do that by the creative usage of shadows, lights and shades, colours and their lack of. We believe that you can tell a story simply by using art - albeit we have to be deliberately careful and not overdo it. In the picture above you can see as the light ever so lightly illuminates the objects in the room. This particularly underlines the atmosphere of the game - peaceful but at the same time full of secrets.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/c082159cc07fe95126a6bfe90b7ea9134184953e.jpg[/img]
We have mentioned that once before but we're trying to make sure that even simple objects will tell you a story or stimulate your imagination. In the case of screenshot above we want you to tell us what do you think. What happened in this room? Why is it in this particular condition? Who lived here? What kind of stories might have been told in these 4 walls? When was this room last used? If your imagination whispers answers for those questions - let us know!
[i]That's all for today and see you in the next devlog![/i]
Kind regards,
Chernobyl Liquidators Simulator Team
[url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/