[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img] [h1]Tools are going to be very important when you'll be walking through the contaminated areas. Not once you'll be reminded how crucial they are in your daily fight with the catastrophe. [/h1] This week we would like to tell you a bit more about one of the tools that are going to be available at your disposal in the game. As you probably guessed from the title of this devlog - it's Dosimeter DP-3B which is a real piece of equipment that have been used in the life of liquidators in the past. It is also a tool that can be said to be invaluable when faced with the threat of radiation. Right off the bat we need to say that we have not spared any pain or expenses in order to make sure that this particular piece of equipment has been recreated faithfully to its original. We wanted to create it in order to evoke a special feeling in our players, feeling of participation in something "real". Graphically speaking - we really hope that you will like the model we've created. It is very important for the gameplay too! [img]https://clan.cloudflare.steamstatic.com/images//35404032/e47a0d1625fb347e6983c6ad1329cc2615b2c036.png[/img] Some of you might want to say that "this particular piece of equipment has been attached to a tank" and you wouldn't be mistaken. However in the first moments after the catastrophe the selection regarding the equipment wasn't very wide. Liquidators took what was available - even if that meant using a very heavy piece of equipment that wasn't initially designed for manual use. This particular sentence, unfortunately, is true for many of tools that liquidators had when they fought the effects of the catastrophe. In this case you might even see that this particular dosimeter that you can use in-game was produced in Poland. It even has Polish instructions written on it! [img]https://clan.cloudflare.steamstatic.com/images//35404032/ffd6665a9e4abfea5ea59cec046c8edd0fc4bc6b.gif[/img] The dosimeter itself will be able to warn player's character before entering a radiated room or area. As you can see it consists of two very heavy parts - the main unit and the probe that you will have to use and walk with detecting the potential dangers before it gets too late. The alarm lamp of the DP-3B used to alarm liquidators about incoming danger by rapidly blinking that got even faster if they were entering areas that were radiated to a higher degree (and if you want to read more about radiation in the game - take a look at [url=https://steamcommunity.com/games/1113010/announcements/detail/1703987257981617202]one of our previous devlogs[/url] for some extra insight that is still absolutely up-to-date). [img]https://clan.cloudflare.steamstatic.com/images//35404032/62e4176eb3e67259bd3a268cfc464407e1ad510b.jpg[/img] The dosimeter itself was built to be very durable and while it was able to detect the radiation, it was also prepared to be able to resist it. The sturdy construction made it possible for this tool to withstand vibrations and temperature fluctuations. However it has been reported that the rubber that was partly used to make the probe had the tendecy to snap, damaging the whole tool. Unfortunately - equipment malfunction was always something that had to be taken into an account. That's all for today and see you in the next devlog! [i]Treat your equipment well - it will treat you well back![/i] Kind regards, Chernobyl Liquidators Simulator Team [url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url] https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/