Devlog #14 “In-game models”
Author: LMG_Radek,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35404032/9b622cefd9005f2b5f3328d19a52e850ffd09f1d.png[/img]
We love the fact that recently you’re responding to our devlogs with such vigor and energy! As you can see we’ll be trying to keep up the good work and keep you informed while at the same time diversifying the type of content that we are going to showcase here.
Last time we talked about the technical side of things, the skeleton and muscles as some can say, this time we are going to focus on skin – in-game models for some elements of environment and for different type of props.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/bdc77b668289021402ca0b951a60563f019ca908.png[/img]
As you might already know we’re trying our hardest to make sure that the models we’ve prepared are properly reflecting the cultural and historical background of the past. We’re striving to ensure that everything is as perfectly recreated as possible and our graphic designers are working especially hard to ensure that this particular goal is achieved.
[img]https://clan.cloudflare.steamstatic.com/images//35404032/8f12b7564a9d3b0c6490df172894ac18abb019dc.png[/img]
[i]Everything needs to be recreated to achieve our vision. No matter if it’s simple elevator panel or cables. They all matter.[/i]
At the same time we’re trying to make sure that all graphic elements of the game will be as polished as physically possible. While we do understand that the game will take place during dark and horrible times we would like to make sure that the game looks great to enrich your experience and make you feel invested into the game and completely immersed. Perhaps, even mesmerized?
[img]https://clan.cloudflare.steamstatic.com/images//35404032/b2e86967641ccb077650b78c0c6a90409b293baa.png[/img]
[i]Here are some of the models that you will be able to spot in the game. We believe the right one does not require any introduction but can you guess what is presented on the left picture?[/i]
Some of the models we’re presenting in this particular devlog will find their place into the game, some of them will still be discussed, reimagined or reconstructed. We never close the door leading to improvement and while we are very proud of the effects of our labour we are definitely pursuing the highest possible standards and the ultimate quality.
Thank you for checking with us this week!
Cheers!
Chernobyl Liquidators Simulator Team
[url=https://discord.gg/wvDMppM][img]https://clan.cloudflare.steamstatic.com/images//35404032/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1113010/Chernobyl_Liquidators_Simulator/