[h1]Button Pop: Hotfix 1.0.3[/h1] Hey there! I've just released a Hotfix patch addressing a number of small bugs and balance issues. Check out the patch notes below for a full breakdown :) [h2]Notes:[/h2] [h3]Fixed Bugs - [/h3] [list] [*] Pause menu could be triggered while in module menu - [b]Fixed[/b] [*] Resolution and full screen settings not saving and failing to apply - [b]Fixed[/b] [*] Options/Playbox buttons could be re-positioned while turret lock is active - [b]Fixed[/b] [*] Dodge perk failed to activate - [b]Fixed[/b] [*] Button Pop FX not triggering - [b]Fixed[/b] [/list] [h3]Balance - [/h3] [list] [*] Baby button difficulty - Base mission completion reward has been increased to [b]2500 parts[/b] (Was 1000 parts). [*] Baby button difficulty - Mission completion coin division value has been lowered to [b]1500[/b] (Was 2500). e.g., 100,000 coins = 67 Parts. [*] Baby button + A Button difficulty - Enemy health and damage has been reduced by [b]10%[/b]. [*] Coin Factory - (Factory level 1) Coin generation has been increased to [b]25 coins per sec[/b] (Was 10). [*] There has been a small reduction in the coins required to level the button up (Button levels 3 - 5). [*] A handful of the modules have had their values revised. [/list] Thank you for your patience and feedback, as a solo developer it is truly humbling to have your support. For more info check out our Devlog series and join the Button Army on discord! Devlog: https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao Discord: [url=https://discord.gg/DfHmP9zyKh]Join the Button army![/url] [img]https://clan.cloudflare.steamstatic.com/images//43771675/7a47f3d2cce39d643d0c0cc3bca027597db25a4e.png[/img]