Button Pop Demo Patch 1.02
Author: Reality Adrift Studio,
published 1 year ago,
[h1]Button Pop Patch 1.02[/h1]
[h2]Notes: [/h2]
[h3]Fixed Bugs - [/h3]
[list]
[*] Button pressing should feel smoother and more responsive.
[*] Boss could sit still for no reason, fixed.
[*] Stuck on infinite loading screen, fixed.
[*] Tutorial presentation bugs (Sometimes info bubbles would stick around when they should have been removed).
[*] Button would disable when energy hit zero, fixed.
[/list]
[h3]New Features - [/h3]
[list]
[*] Upgrade and build info (On hovering a build option Eg. Bolter, two smaller bubble pop up showing the difference in energy and damage after purchase or upgrade.
[*] Accessibility Setting (options) -
[list]
[*] Colour blind options
[*] Hold button Toggle (Instead of Key Mashing)
[*] Hold Mouse Toggle (Instead of clicking)
[/list]
[*] Incoming indicator arrows have been moved to the "Incoming stage" and made more visible.
[*] Options to change the difficulty after death have been added.
[*] Super Sampling Setting (Up to 200%)
[/list]
[h3]Balance- [/h3]
[list]
[*] Enemy numbers have been tweaked, introducing a "Spawn curve" as the game develops (Only applies to Baby Button and A Button difficulties)
[*] If the player is struggling early on in the a mission, crates will spawn to help them out (only on A Button difficulty)
[/list]
Thank you for playing the Button Pop Demo, I hope you have enjoyed it!
For more info check out our Devlog series and join the Button Army on discord!
[h3]Devlogs :[/h3] https://www.youtube.com/watch?v=QV4OGyKkly4
[h3]Discord:[/h3] https://discord.gg/ubkA3gjPTk
[img]https://clan.cloudflare.steamstatic.com/images//43771675/eb1f3c00fd89234cdb44f45438c9d67176dc9a9d.png[/img]