[h3]New Features[/h3] [olist] [*] [b]Remote Co-op Mode: Play [i]Boxhead: Immortal[/i] remotely with your friends! Use the "Multiplayer" button to create a room, and then invite your Steam friends to join the battlefield.[/b] [img]https://clan.cloudflare.steamstatic.com/images//44923098/e9eaeebf2cc27ad17a4eb65059819282f88a7f22.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44923098/74896b13c13054ac0ace7b5c9684ca15997171f4.png[/img] [*] [b]Friendly Fire Protection Mechanism[/b]: When friendly fire is enabled, firearms will only cause 40% damage to teammates. Additionally, for each challenge mode selected, damage to teammates increases by 20% (e.g., if all 4 challenge modes are chosen, damage to teammates will be 120%). [/olist] [img]https://clan.cloudflare.steamstatic.com/images//44923098/51fe184ea57c27f3a0653259dfc85dd2e4dd5014.png[/img] [h3]Changes[/h3] [olist] [*] [b]Adjustment to Support Active Skill 3 (bombardment)[/b]: Small-scale bombardments have been removed. Instead, each bombardment generates ashes, dealing a larger area-of-effect attack to monsters, dealing 20% bombardment DMG. Additionally, affected monsters will suffer continuous bleeding (losing 40 HP every 1s or 4% max HP, whichever is higher, for 5s). [*] [b]Weapon Upgrade Adjustments[/b]: [list] [*] Pistol “Lightweighting”: Mobility increased by 25%, and movement SPD increased by 25% → Mobility increased by 40%, and movement SPD increased by 10% [*] SMG: [list] [*] “Polymer Modification”: Mobility increased by 25%, and movement SPD increased by 25% → Mobility increased by 40%, and movement SPD increased by 10% [*] “Special Ammunition”: blast radius: 2m → 2.5m, DMG: 80% → 50% [/list] [*] Rifle “Lightweight Handguard”: Mobility increased by 15%, and movement SPD increased by 15% → Mobility increased by 40%, and movement SPD increased by 10% [/list] by 10% (previously 15% each). [*] [b]Adjusted Monster HP Enhancement Mechanism and Explanation[/b]: When there are more than one player in the game, each additional player increases zombie max HP by 50%. This enhancement is independent of the “2x Monster Health” challenge mode. [*] Performance Optimization. [*] Optimized some sound effects. [/olist] [h3]Bug Fixes[/h3] [olist] [*] Fixed bug where players were unable to use weapons after using the rocket. [*] Fixed bug causing occasional lower firearms DMG. [*] Fixed bug related to abnormal fire damage caused by Support’s explosives. [*] Fixed bug causing abnormal monsters’ max HP. [/olist]