Just a small update to fix some new issues included in the latest patch (5.2). [b]Changelog:[/b] - Force game to windowed mode (1920x1080) to prevent a performance issue in full screen (default resolution can be changed in the Options.opt file) - Fixed an issue causing infinite loading when the game try to load a modded weapon from the save file that doesn't exist anymore - Fixed neck collider staying disabled for new NPC after some beheading - Reduced hand scale - Added a note for the warzone III wave specifying that it's only for high-end configuration (20 NPC!)